Injury and Recovery System

Separate First Aid, Physician and Natural Recovery rolls may be made for each wound.

Given below is a table for injury severity, bleeding, proper treatment and the consequences of such. Further below is a chart for first aid and bandaging, and a list of modifiers to day-by-day natural recovery.

The material presented here is my original creation, intended for use with the GURPS system from Steve Jackson Games. This material is not official and is not endorsed by Steve Jackson Games. As noted below, they are based in part on an article by Hal Chalmer, in part on Compendium II

Natural Recovery rolls have a

+2 if in the care of a competent physician.

-1 if Hits are negative.

-2 if Hits are fully negative or worse.

-1 if the victim is at all physically active (walking about a bit, doing light work, riding in a wagon.

-3 if the victim is walking, riding or working moderately.

-5 if the victim is engaged in streneous physical activity (running, fighting, etc.)