The Principalities of Bôth

 

Bôth is a level plain north of the Mare Interior, from the White Mountains to the west to the Fair Ocean to the east. The plain is covered by grasslands and forests, rising to heathergrown highlands near the mountains. The ground in Bôth is sandy clay, poor farmland, but providing grazing grounds for herds of cattle, horses, sheep and swine. Much of the land is fertile, but the heavy soil is difficult to plow.

Bôth is sparsely populated compared to most of Cargandom. Bôthic settlements tend to be small. Houses are built of wood, thatch, fired brick and uncut stone. The greatest city of the land is Melun Tor.

 

The People

The Bôthic realm is populated by more or less pure Morath stock, intermixed with some Fraeging blood, and a touch of the Cimmerian and Agimorean lines. The people tend to be fair-skinned with brown, red or blond hair. Bôthic men and shieldmaidens often have swirling, blue knotwork tattooed onto their bodies. Bôthic garment tend to be quite colourful, and are often woven in checkered or plaid patterns. Men tend to wear breeches, tucked into large, well-buffed boots, and a leather jerkin over a tunic. They favour large brimmed hats and spend much time and money on their coiffure. Women wear dresses, often with small vests. Both sexes wear as much jewelry as they can afford, and the Bôths use jewelry, rather than coinage, as the basic medium of exchange. The main unit is a a thin gold armband worth as much as a cow ($500).

The Bôths are regarded as uncivilized by their neighbours, due to their outrageous attire, egalitarian ways regarding gender, constant infighting, worship of strange gods (Dagan - the horned god, and Ishtar of the Swords) and penchant for human sacrifice.

Of the human races, only the Fragegings exceed the pure-blooded Morath when it comes to courage and mettle. All free men, and some women, of the Bôthic are at least passable warriors. The favoured weapons of the Morath are spears, atgeirs (short glaives) and broadswords. They favour throwns spears and slings as missile weapons.

 

Politics

Bôth is subdivided into a great number of kingdoms, principalities and freeholds. Rarely do any of the Bôthic potentates hold more power than a count, or at best a duke, in other countries.

All Bôths belong to a tribe ruled by an earl (count). The earls are subservient to princes, who, on the average, have a dozen earls under them.

The borders of the principalities are always changing, there are invariably several small wars raging in the principalities. Entire kingdoms are made and broken, and at any given time several "royal" families will be biding their time to recover their lost thrones, in the halls of other Bôthic kings, or in the neighbouring country.

The one truly impressive aspect of the Bôthic people is that they are indomitable. Even the Cargans at the height of their power were only able to subjugate them intermittently, and for the last centuries the Bôthic peoples have stood tall and free.

The Bôthic peoples have retained their freedom not only though their valour, but also through balancing the Cargan Empire against the the dwarfish nation to the north and west. Cargans and dwarves have mostly been content to leave the Bôthic principalities as a buffer zone.

 

Economy

The Bôthic exports are jerky, leather, lumber, fine woolen cloth and ceramics.

In ages past, the Bôths would smelt bog-iron for their swords and horseshoes, but now they have come to depend entirely on importing metal from their neighbouring countries, preferrably Daverugahaimar.

The urban areas of Bôth depend on imported grain from Cargan and Confederate lands for subsistence.

The cities along the Brhan river profit as middlemen for the Dwarfish trade, barges laden with foreign grain and domestic jerky go up the river, and return laden with metal.

Mercenaries are a significant Bôthic export. Bôthic cavalry (mainly velites) are fine skirmishers and harriers, while their infantry make good and expendable shock troops. Typically, each Bôthic captain claims to be the rightful ruler of one kingdom or another.

The most famous of all such companies is The Wild Hart Company, the men of which have been expatriate for centuries. The company has taken part in most major wars in Cargandom, going back to Clemencia's liberation from the Empire and beyond. Over the centuries the members have become a mixed bag of races, but they still all speak Bôthic, and its captains still claim kingship over a region of Botheria.

 

Bôths are considered temperamental, quick to anger and quick to forgive. They also have a reputation for being proud and vain.

Bôths are all extremely conscious of lineage and family.